3D World
04/2012
The Chinese Garden project marked my transition from Blur Studio to Blizzard Entertainment’s Cinematic Department.
I started this project in 2010 and used it to showcase my technical approach to artistic challenges, during the job interview. I think It worked out well.
Once the project was concluded, I published the final render on CG Society’s gallery and was lucky enough to be contacted by Richard Hill, 3D World Magazine’s editor, who asked me if I’d be interested in writing an article for his magazine.